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Subject: Re: Is there a limit on our ability to compute endgame tablebases?

Author: Jouni Uski

Date: 02:15:30 05/28/02

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>You can actually make a TB a *LOT* smaller, 20% in some cases.  However, most
>engines don't know how to read them in that format, and access is slowed quite a
>bit.
>

How is this 20% achieved?

>It has been proven a few times that 6-man TBs don't make an engine "smarter", it
>just makes them play a prettier endgame.  The 3/4/5's are really the only TBs
>you NEED to have.

I have got impression, that benefit of 3/4/5 TBs is quite minimal and even
difficult to prove at all! E.g. I played Goliath with TB against Goliath without
TB and the latter won (a lot games). Simply it reaches bigger depths in ending,
when TBs are not slowing it! But TBs have one nice property: in test play You
same often saver a lot time when engines don't try to win endings, which are
draws!

Jouni



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