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Subject: Re: Crafty 15.18 Vs Fritz 5 Game 2

Author: Robert Hyatt

Date: 03:19:47 07/29/98

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On July 29, 1998 at 02:29:38, Amir Ban wrote:

>On July 28, 1998 at 18:07:34, Howard Exner wrote:
>
>>What is the speed difference between the hardware? I'm clueless on
>>how fast the 4 200's are in parallel? 2 times, 3 times?
>
>Having played recently with Crafty (4 x P6/200) and Thoth (supposedly 1 x
>P2/400) on ICC, I got the strong impression that Thoth is faster.
>
>Amir


It depends on how/when you play it.  IE I have a PII/400 here at the office
that I fiddle with from time to time...  and it is something like 1.81 times
faster than a single pentium-pro.

While my 4XP6/200 machine is averaging somewhere in the 3X a single CPU, at
strange cases it is no faster, at other equally strange cases it is 4X faster or
even faster than that in really bizarre cases.

But when you are playing, it depends on *when*.  Generally, late at night, you
will be playing the full machine.  Between 7am and (say) midnight you could be
playing either a reduced number of processors (1,2 or 3) or you could be playing
the 4-processor code on a machine that isn't getting 4 processors (this is bad
and I try to avoid letting it happen, but am not always successful.)

I can give you some benchmark resuls if you'd like to see them, but in general,
it is hard to guarantee what you are playing against since I use the machine for
other things besides chess during the day, and occasionally have students doing
things as well (in a parallel processing course.)  I did run the kopec suite
and post the results a couple of months ago, and produced results about 3x the
single-processor version.

Also note that in general, SMP works better at deeper searches.  It is way more
efficient to do 12 ply searches than it is to do 6 ply searches, because it
heavily relies on good move ordering to avoid search overhead, and deeper
searches make the moves near the root more reliable...

As far as Thoth goes, it is very fast.  I think I have seen it hit 175K nodes
per second.  Crafty averages 300K on the full machine, but roughly 1/3 of that
is thrown out (not always that much, but its a good pessimistic estimate)
leaving 200K effectively.

One real killer that happens from time to time is running it in 4X mode, but
letting something else run at the same time.  Spinlocks make this dangerous and
can absolutely crush performance, even when it says "cpu utilization 390%"
because a key process could be pre-empted, letting others spin like mad doing
nothing at all.  Used to kill Cray Blitz if someone sneaked into the machine
while we were playing a real game...



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