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Subject: Re: Problem searching too deep!

Author: Uri Blass

Date: 11:13:05 05/28/02

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On May 28, 2002 at 11:19:36, Uri Blass wrote:

>On May 28, 2002 at 09:09:18, Daniel Clausen wrote:
>
>>On May 28, 2002 at 04:05:47, Sune Fischer wrote:
>>
>>>I believe it is then safe to stop the search at 150 plies, that's 50 plies left
>>>for extensions(!), it will simply have to do, even if I get a crash in 1 of
>>>10000000 games ;)
>>
>>If you'd be in my programming team, either you or me would be looking for a new
>>job now. ;) A simple additional if-statement at the beginning of search makes
>>this 100% correct in all cases and slows down your engine by a _very_ small
>>factor. So basically you're just careless here - and therefore maybe also
>>careless in other places. ;)
>
>I prefer to be careless in these cases.
>
>If there is something that I believe that it cannot happen and it happens then I
>can learn from the fact that the program crushed.

In another thought I may add some error announcment in that case.

The problem from my point of view is not speed but knowing that the unexpected
happened.

If the program continues to play then I will not know that the program extended
too much.

I can know based on some debug output but I want to know without looking at the
debug file.

Uri



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