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Subject: Re: How much it would cost to cross pollinate the SSDF with human games...

Author: Rolf Tueschen

Date: 12:58:11 06/01/02

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On May 31, 2002 at 22:13:55, Dann Corbit wrote:

>Rolf raised an interesting point.  To him, the SSDF list is not very interesting
>unless you can be sure of the connection to human strength.
>
>From:
>http://home.interact.se/~w100107/welcome.htm
>
>We see that there are now:
>14,378 games in the SSDF database.
>
>If you could convince GM's to play for $100/game with full concentration, that
>would amount to $1,437,800.00
>
>I suspect that GM's get 5-10x that amount (depending upon their ability).
>
>If we could convince them to play for $350.00 per game, it would cost about five
>million dollars.  $350 is not a lot of money, but with a huge number of games as
>a potential, I suspect that a lot of GM's could be talked into it because it
>would be a source of steady income.  We could have bonus dollars for wins and a
>lesser amount for losses to make sure that they were trying really hard.
>
>Actually, it's not as bad as I thought.  I wonder if the chess program
>manufacturers might want to cough up some of that cash.

With 5 million dollars I can't see a real problem. They pay Kramnik 1 million
for 8 PR games against Deep Fritz. Where is your problem?

But if you had followed my thought experiment, then you could make it this way
and you save some precious money. Give 5 top GM 100 000 dollars. They will
create the new anti-computerchess and whoopie the case is solved. Computerchess
is solved. Bye-bye, the 2700 Elo numbers, down to earth again at 2350!

But I bet 100 dollars that the companies will prefer the other way round, say,
the 1 million for eight funny games PR. With many draws and perhaps 1 loss for
Deep Fritz! Now this is looking like 2750!

Rolf Tueschen



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