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Subject: Re: A new(?) technique to recognize draws

Author: Dan Andersson

Date: 04:57:01 06/02/02

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I have to say that Pn search will probably be more helpful to prove perpetual
attacks. But for the graph problem. A hybrid approach will probaly go a long way
here. To get a reasonable memory footprint Pn^2 is used. And solved positions
are stored at the end of the tree array and grows backwards in a binary sorted
tree. That will keep the memory under control. The main problem is to decide
what solved positions to save in the array to reduce work. What I mean when I
say that depth is the limiting factor is mainly the fact that when you have a
king and several other non sliding pieces that interact. Then the maximum
'distance' , as defined as the number of discrete piece moves needed to reach an
unique position, will rapdily increase for the state space. The measure or
maximum distance coupled with the number of pieces and states/positions for the
individual pieces would probably give a good measure on wether search or
enumeration is preferable.

MvH Dan Andersson



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