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Subject: Re: Comments of latest SSDF list - Nine basic questions

Author: Vincent Diepeveen

Date: 19:06:58 06/02/02

Go up one level in this thread


On June 01, 2002 at 13:14:58, Andrew Dados wrote:

Hello,

of course there are problems with the rating truths.

For example here it says someone 1000 points lower
rated has 0.003 chance against me.

Or 3 out of 1000 games.

However OTB, it is not 3 out of 1000 games. Not even 1 out of 1000.
It is 0 out of 1000 and nothing else.

Idem for up to 600 points.

The rating idea doesn't work when a player who is titled
plays a < 1700 player simply.

>>>>Here is a little table:
>>>>
>>>>Win expectency for a difference of 0 points is 0.5
>>>>Win expectency for a difference of 100 points is 0.359935
>>>>Win expectency for a difference of 200 points is 0.240253
>>>>Win expectency for a difference of 300 points is 0.15098
>>>>Win expectency for a difference of 400 points is 0.0909091
>>>>Win expectency for a difference of 500 points is 0.0532402
>>>>Win expectency for a difference of 600 points is 0.0306534
>>>>Win expectency for a difference of 700 points is 0.0174721
>>>>Win expectency for a difference of 800 points is 0.00990099
>>>>Win expectency for a difference of 900 points is 0.00559197
>>>>Win expectency for a difference of 1000 points is 0.00315231
>>>>
>>>>Notice that for 1000 ELO difference the win expectency is only .3%.
>>>
>>>I see. So, that is the Elo calculation of Elo for human chess, right? What is
>>>giving you the confidence that it works for computers the same way?
>>
>>What gives you the confidence that it works for humans.
>>
>>These numbers were not calculated based on statistics of humans games and I
>>believe that they are not correct also for humans.
>>
>>Uri
>
>Hello Uri.
>
>I keep noticing there is huge misconception about what ELO numbers are.
>So I will try to explain how rating system is defined/build.
>
>Rating system is based on ONE, single assumption: that distribution of ratings
>over big pool of players obeys normal distribution.
>
>Then we need to build a scale.
>That means we need to define '0' point on the scale and also unit of measuring
>(what '1 point' means).
>
>Lets say we define '0' equals 1740 ELO points. Meaning of this number is:
>average rating of all players in pool is 1740 in our scale. it is chosen
>arbitrarily and can be _any_ number.
>
>Then we define a unit, say 200 points in such a way, then 200 pts difference
>translates to probability of winning equal to 0.75. This is another arbitrary
>number, defining our scale. Discussing validity of it is about as sensible as
>discussing if 1 meter on earth equals 1 meter on moon.
>
>So by definition all those numbers from Danns post are valid, that is basis to
>calculate players ratings.
>
>-Andrew-



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