Author: Rolf Tueschen
Date: 17:00:55 06/03/02
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On June 03, 2002 at 19:40:27, Robert Henry Durrett wrote: >On June 03, 2002 at 18:23:58, Roy Eassa wrote: > >> >>When I use a computer chess program to help me analyze and get at the truth >>about a position, I want the program to have every possible advantage, including >>a huge opening book, EGTBs, a large database of games, whatever will help it >>analyze better. >> >>But when a computer plays a match against a human, should the expectations be >>different? Should then additional matters of "fair play" come into >>consideration? >> >>Clearly this is a very divisive issue. >> >>The purpose of this post was simply to point out that one MIGHT draw a >>distinction between what's fair/good to have when you're using the computer as a >>TOOL and what's fair/good to have when the computer is playing against somebody >>in a GAME. >> >>(A corollary question: We all know humans can cheat -- for example by consulting >>an opening book during a game. Is there anything a computer could do that >>should be considered cheating?) > >Well, if it's not OK for humans to get help from computers during human >tournaments, then the same standards should apply for computer tournaments. > >In other words, requesting and then receiving help from humans DURING play of >the game would be "cheating." > >But it makes no sense to punish innocent computers, since they do not know right >from wrong. It would be like spanking a baby for peeing in his/her diaper. >Morality issues do not apply to computers. Human morals and rules are for >humans. Computers are exempt because a computer cannot knowingly cheat. > >Not, that is, unless you consider computers to be sentient beings acting >independently and voluntarily. If they were, then it would be possible for them >to cheat. Maybe some day that time will come! > >Bob D. Let us hold up moral for the team of human beings at least. That should be the debate of course. :) Rolf Tueschen
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