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Subject: Re: Winboard protocol in my own program

Author: JW de Kort

Date: 04:30:53 06/05/02

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On June 04, 2002 at 11:16:19, Andrew Williams wrote:

>On June 04, 2002 at 10:52:30, JW de Kort wrote:
>
>>Hi!
>>
>>I would like to include in my own program the possibility to play against a
>>winboard engine. I suppose this will not be very easy, but can someone give me
>>any help on how to communicate with an winboard engine from within my own
>>program? Of course i could use winboard but that is not what i want.
>>
>>I have just started to study the winboard source but can somebody give me hint
>>where is should look?
>>
>>thank in advance
>>
>>Jan Willem
>
>Hi,
>
>Perhaps I'm misunderstanding you, but I think it would be much easier to just
>provide winboard support for your engine
>(http://www.tim-mann.org/xboard/engine-intf.html) than to somehow make your
>engine mimic winboard's behaviour for some other program. Surely the latter
>would involve you doing much of the work that winboard does anyway. Why bother?
>
>Andrew



There are two reasons i want to know:

1, Iám intereser in learning the programming techniques used by winboard
2. I want to test my computer from within my own GUI against a winboard enigine
to be able to debug. As far as i know, winboard does not display very much
search information on the screen.

thanks!




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