Author: Miguel A. Ballicora
Date: 05:18:19 06/05/02
Go up one level in this thread
On June 04, 2002 at 19:47:07, Dann Corbit wrote: >On June 04, 2002 at 19:38:14, Uri Blass wrote: > >>On June 04, 2002 at 19:31:25, Dann Corbit wrote: >> >>>On June 04, 2002 at 19:10:24, Uri Blass wrote: >>> >>>>On June 04, 2002 at 18:46:33, Dann Corbit wrote: >>>> >>>>>On June 04, 2002 at 18:35:51, Uri Blass wrote: >>>>>[snip] >>>>>>I did not know that list knows to claulcate perft. >>>>>> >>>>>>Some questions: >>>>>>1)Did you use List under winboard? >>>>> >>>>>Not to make the perft list. >>>>> >>>>>>2)Does winboard support the perft command? >>>>> >>>>>Not that I know of. >>>> >>>>After some thinking it is easy to support the perft command under winboard. >>>>I may consider adding another exe file that only support the perft command >>>>without irrelevant files in the next version of movei. >>>> >>>>Winboard needs to know nothing about the perft command and may believe that the >>>>program plays a regular game. >>>> >>>>when the program gets time control of x hours per game it is going to calculate >>>>perft x. >>>>> >>>>>>3)Did you compare List with Chest?(I ask because I do not see chest in the list >>>>>>of programs that you tested). >>>>> >>>>>Did not try it. I did a recursive binary grep for 'perft' in the executables >>>>>under my Winboard directory and ran a few of them. >>>> >>>>I asked because I remember that chest was one of the fastest programs in >>>>calculating perft but even chest had no chance against movei. >>> >>>Chest does not play chess. It's a mate solver. I assume you mean that movei >>>has a much faster move generator than chest? >> >>Yes >> >>I mean to say that chest had no chance to calculate perft faster than the perft >>function that is in Movei but cannot be used in the public version. > >It would be nice for every program to provide perft >Also auto (where the program plays against itself) >Also EPD test suite processing.
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