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Subject: Re: The importance of tablebases with programs.. freeware vs commercial

Author: John Merlino

Date: 16:16:54 06/06/02

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On June 06, 2002 at 18:22:46, Kevin Strickland wrote:

>I have been running engine matches, as well as an account on ICC with different
>engines and have noticed somethings.
>
>1. Crafty greatly improves in the endgame with the tablebases in use. It plays
>fine without them but does incredibly better with them. This goes for almost all
>freeware/shareware programs.
>
>2. The commercial programs I have tested are Fritz, Junior, Shredder, Chess
>Tiger, Gambit Tiger. With these programs they do extremely well without the
>tablebases. In fact I have seen that the two Tigers play with almost no
>difference at all. The commercial programs just seem to "know" the endings I
>have seen. The Tigers are definately proof of this.
>
>3. The only commercial program that seems to "need" the tablebases is Nimzo. For
>whatever reason it just plays endgames horribly without them.
>
>4. Of the commercial programs that _don't_ use the tablebases it is a saw off of
>which is better. Goliath Blitz and Rebel seem to play endgames very well without
>them. The winboard Goliath Blitz does not do well, but in the Chess Academy
>interface it does very well. I have it outscoring Fritz 7 23-17 thus far in 40/2
>matches.

I would be interested to see the results of your endgame tests with The King
engine from Chessmaster. It does not use tablebases, but I believe it will play
the endgames quite well.

>5. The program that benefits the most out of all the engines that I tested is
>without question Yace. The difference in play with/out them is great. I am
>surprised by this.
>
>In short why is it that the commercial programs with the exception of Nimzo do
>not seem to greatly improve with tablebases? Fritz 5.32 is a monster is does not
>use them yet is just as good as most commercial counter-parts. Yet the freeware
>programs increase greatly in strength with using them.
>
>Does a commercial program contain more knowledge in the endgame due to lack of
>way to improve the opening/middlegame so the authors concentrate on the endgame
>due to the amount of knowledge there is to put in there?
>
>This is just my findings and I am sure that others will disagree, but I think my
>two cents count as well.
>
>Kevin.



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