Author: Robert Henry Durrett
Date: 11:05:04 06/07/02
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On June 07, 2002 at 13:59:22, Dann Corbit wrote: >On June 07, 2002 at 12:02:39, Robert Henry Durrett wrote: > >>When 16-bit seemed like the only possible future, people didn't write their >>programs for ease of modification to 32-bit. >> >>Now that 64-bit is on the horizon, the 32-bit guys are starting to worry. >> >>The trend is there. There will be 128, 256, and who knows how big? >> >>It's a good idea to write programs so that the future mods will not be so >>painful. >> >>Unfortunately, that may be easier said than done. >> >>Along with the increases in wordlength, there likely will be other changes not >>so easy to forsee. >> >>Perhaps the new 64-bit processors are actually not just using longer word >>lengths but also are different in other ways. >> >>Maybe it's not so easy to prepare after all. > >64 bit chips are a natural fit for chess programs. There are 64 squares on a >chess board and 64 bits in a 64 bit integer. I don't think (except for better >bandwidth) that 128 bits will do much for chess programs. Maybe someone will find a way to use the two bits per square? Can have more information in two bits than in one. Just my "two bits worth." [Pardon the pun?] Bob D.
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