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Subject: Re: What is the thinking game that gives programmers more money?

Author: Russell Reagan

Date: 16:32:24 06/07/02

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On June 07, 2002 at 15:40:15, Uri Blass wrote:

>The relevant question is if more chess players are interested in buying a better
>engine relative to go players.

Certainly. Even myself who is not really interested in go might purchase a
master level go program. I suspect that since go is much more popular in the
oriental countries and other places in the world that many people would jump at
the chance to buy a master level go playing program. I think a person able to
create such a thing would make quite a bit of money, since nothing close to it
currently exists.

As far as your comments about a chess program topping the SSDF list by 100 elo
points, I don't think that would cause it to overtake Chessmaster as the #1
program, or even be competitive with it. Chessmaster, while maybe not as strong
as Fritz, Tiger, Junior, Shredder, Rebel, etc. is still stronger than
99.99999999% of the world's human chess playing population. Why would the
average person want something MORE powerful than that? I think what might be a
better approach would be to market a new chess software package as a learning
tool, which is partially what Chessmaster does. I would be more inclined to buy
a software package that would help me improve my chess rather than a program
that is going to mate me in 20 moves instead of 30. I think improving analysis
techniques would be one area that would sell me. If a program game analysis in
human language, I would check that out. Similar to what Chessmaster does, but
last time I used Chessmaster it basically said, "After [insert long variation
here] white is slightly better." which doesn't help much understand anything.
That was back at CM6000 though, so things might have changed since then. That's
what I would like to see though. Maybe I'll work on that :)

Russell



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