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Subject: Re: Is there a "Best" Chess Programming Language?

Author: Pham Hong Nguyen

Date: 19:46:36 06/09/02

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If you use structure instead of class for Move, it will become real C and you
can avoid that problem.

BTW, when searching, I try to "fix" classes as much as possible because any
dynamic things will cost too much. For example, if I can, I will declare Move
array as the following:

static Move moves[512];




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