Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: 64 bit 90 degree rotations -- a summary from USENET

Author: Gian-Carlo Pascutto

Date: 12:27:27 06/11/02

Go up one level in this thread


On June 11, 2002 at 14:28:24, Dann Corbit wrote:

>True enough.  But I have a notion for that which I have not tried yet.  The
>table of bytes idea works for those.  You just grab the 8 bytes from the
>original bitboard and by a table lookup, put them in the target slot in a single
>operation.  I am also going to try a union with unsigned char to see if it is
>faster than shifting.

If you figure out the fastest method on x86 for each rotation
(and the reversed bitboard), can you send me a mail?

--
GCP



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.