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Subject: Re: Cute position - difficult for null-movers

Author: Koundinya Veluri

Date: 22:29:05 06/14/02

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On June 15, 2002 at 00:44:19, John Merlino wrote:

>On June 14, 2002 at 21:24:02, Slater Wold wrote:
>
>I'm a little confused by this one....
>
>>Analysis by Shredder Paderborn:
>...
>>1.g7 f2 2.Be7 f1R 3.gxh8Q+ Kxh8 4.e6 Kg8 5.Kd7 Rd1 6.Bd6 Rxd3 7.e7 Rf3 8.e8Q+
>>Rf8 9.Qxf8#
>>  ±  (1.28)   Depth: 14/26   00:00:02  733kN, tb=935
>
>How does a PV that ends in checkmate get an eval of only 1.28???
>
>jm

My engine did this sometimes too, when the checkmating move came from the
quiescence search. My old quiescence search couldn't find checkmates (since I
didn't include check escapes) but when a move is converted to SAN, the function
looks for the checkmate to see if a '#' should be appended. So once in a while I
got checkmating moves in the PV without a mate score. But after I included check
escapes in the quiescence search, this stopped happening.

Koundinya



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