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Subject: Re: Cute position - difficult for crafty

Author: Bernhard Bauer

Date: 00:40:17 06/16/02

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On June 15, 2002 at 19:02:34, Uri Blass wrote:

>On June 15, 2002 at 15:52:32, Bernhard Bauer wrote:
>
>>On June 15, 2002 at 12:58:48, J. Wesley Cleveland wrote:
>>
>>>On June 14, 2002 at 21:02:30, J. Wesley Cleveland wrote:
>>>
>>>>This is Chessboard magic #67
>>>>
>>>>White to move and win - with 5 man TBs you should be able to find the mate, if
>>>>you can solve it at all. Don't take +2.2 as a solution.
>>>>
>>>>[D]4KBkr/7p/6PP/4P3/8/3P1p2/8/8 w - - 0 1
>>>
>>>I guess I should have said difficult for crafty. Crafty can't solve this
>>>position in a reasonable length of time (or possibly at all). Even a few moves
>>>down the solution path, crafty can't see it.
>>>[D]4K1kr/6Pp/5q1P/4P3/8/3P4/8/8 w - - 0 4
>>>
>>>the solution here is gxh8=Q Qxh8 d4!! One of the prettiest moves I've seen. Even
>>>at ply 30, crafty does not see it.
>>
>>That's why I modify crafty.
>>Crafty should have something to detect zugzwang at least in the endgame.
>>On a P3-700 my modified Crafty 18.13 finds g7 in 0 sec.
>>After 4 sec the score is about 10 and after a minute the score is 21.
>>No difficulty to solve such positions for crafty.
>>
>>Kind regards
>>Bernhard
>
>Movei has no problem to see it.
>Movei does not use null move when the number of legal moves of one of the
>players is less than 10.
>

A good Idee, I think.
Does anyone know how to implement in crafty?
Kind regards
Bernhard
>Uri



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