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Subject: Re: Rebel 9's time usage in handicap modes - realistic?

Author: Robert Hyatt

Date: 04:50:08 08/02/98

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On August 01, 1998 at 14:15:33, Robert Pawlak wrote:

>I was wondering whether Rebel 9's time usage is realistic when operated in the
>ELO handicapping mode.
>
>I ask this because Fritz (my mainstay) does not have realistic time usage when
>in the ELO modes. It seems to move instantaneously when set at 1800-1900.
>
>Both CM5500 and CStal seem to have good/realistic time usage when playing at the
>weaker levels. Can rebel do the same?
>
>Thanks,
>
>bob P.

There are at least three well-known ways to "dumb down" a program:

1.  reduce the search time (a time-handicap mode) to give the opponent
more time.  This has to be done in conjunction with disabling "think on
opponent's time" or it won't work well.

2.  reduce the positional scoring terms so that the program loses the
significance of positional considerations.  IE passed pawns become less
valuable, open files become less important, pawn structure becomes less
important, ditto for king safety, etc.

3.  factor in some sort of random number so that positions that are bad
will randomly look less bad or actually look good.  Or, if the random
addition is large enough, but infrequent enough, the program might begin
to make tactical blunders (ICC has some *bach programs that do (or did))
this, and they would make an occasional blunder like a weaker human).



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