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Subject: Re: fixed depth evaluation problem

Author: William H Rogers

Date: 07:49:59 06/17/02

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When I first implemented my program, I gave it points for castling, but now if
it has not castled, I give it penalties instead. In this way every move is
penalized until it has castled. It may not be the best way to do it, but it
works for me.
Bill



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