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Subject: Re: 64 bits

Author: Keith Evans

Date: 20:42:17 06/19/02

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On June 19, 2002 at 22:35:19, Tom Kerrigan wrote:

>On June 19, 2002 at 20:45:33, Keith Evans wrote:
>
>>Is there an easy way to compare a 1.4 GHz P3 to a 1 GHz McKinley and see where
>>this Crafty performance increase is coming from? I'm not at all familiar with
>>McKinley, but would it be possible to run a version of Crafty compiled for
>>32-bits on a McKinley and compare that to a Crafty compiled for 64-bits on
>>McKinley? Is this a dumb idea? If this isn't possible, then it's going to be
>>difficult to tell where the performance gain is really coming from.
>
>It's extremely possible. You can make a bitboard class that contains two 32-bit
>ints and overload all the int operators and run it on a 64-bit chip. I suggested
>this to Bob last time we had this argument and his response was that Crafty is
>written in C, not C++. (Apparently renaming his source files from .c to .cpp and
>writing this simple class is too much work.) Perhaps somebody else with access
>to a 64-bit chip and a modicum of motivation could perform this experiment.
>
>-Tom

This seems like an interesting experiment to me. So despite your suggestion
nobody has ever done this? Not even for an Alpha?

Does anybody see a reason that this wouldn't be a fair test? If it's fair, then
I would think that it could help to settle the bitboard performance debate.

We do have an Alpha at work, but I'm not sure if I could get access. It's pretty
much committed to running a GPS simulator, plus it's running VMS (yuck) which
nobody at my workplace really understands. They just know enough to launch the
GUI.

-Keith




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