Author: Robert Hyatt
Date: 02:12:49 08/03/98
Go up one level in this thread
On August 03, 1998 at 03:45:04, frank phillips wrote: >Largely by copying what has been done before, I am developing both my >understanding and first chess program. Next on the list of the big things to >do is hash tables. Having no programming background I read a book and >understand the basic idea of producing an index (key address) to quickly access >a specific item in a big table (array) of information. But there it ends. Are >there any standard references to articles/books on using hash tables in chess to >help me get up the learning-curve quickly. The previous two books suggested >to me - Chess Skill in Man and Machine and Levy - seem to be out of print. > >Frank For a reasonably easy-to-follow explanation, I'd suggest getting the source code for crafty, and looking at store.c and lookup.c for the actual mechanics of managing the table, and look at the top of search.c where LookUp() is called to see how to use the results from the table...
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