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Subject: Re: How much time does your program need to see the draw?

Author: Robert Henry Durrett

Date: 14:10:35 06/22/02

Go up one level in this thread


On June 22, 2002 at 15:59:38, Sune Fischer wrote:

>On June 22, 2002 at 15:34:17, Robert Henry Durrett wrote:
>
>>On June 22, 2002 at 13:47:15, Sune Fischer wrote:
>>
>>>On June 22, 2002 at 11:42:31, Robert Henry Durrett wrote:
>>>>
>>>>Upon reflection on the subject, it seems to me that all successful chess engines
>>>>would make extensive use of any and all techniques which could speed up the
>>>>overall process.  You might say "Time (clock cycles) is of the essence" in chess
>>>>engines.  I would expect the idea of using indicators would have widespread
>>>>application in chess engines.
>>>>
>>>>Just as a fun thing to do, consider the possibility of indicators which would be
>>>>solely for the purpose of deciding whether or not to initiate execution of more
>>>>complicated "indicator" blocks of code.
>>>>
>>>>Bob D.
>>>
>>>I don't think there is a program not using it.
>>>Extension, pruning, what and how much to evaluate, those are examples currently
>>>in use in chessengines.
>>>
>>>But as my argument before showed, you need billions of code sections to handle
>>>all the individual cases.
>>>What you want is a actually an EGTB for all positions, and then a probe into the
>>>evaluator.
>>>The probing can be done more or less elegantly, but who should write all that
>>>evaluation code?
>>
>>Let a specialized computer do it!
>
>You mean write a program to write a chessprogram?
>Somehow I don't think we're approaching a solution here... :)

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Well . . . :)

Maybe not give the "whole enchalada" to the "programmer program," but at least
let it do the grunge work.  If "billions of code sections to handle all the
individual cases" are needed, then let the "programmer program" come up with
them.  Then a "super human" programmer can finish the job and claim authorship.
:)

You know that it's just a matter of time before human programmers will be
obsolete!  Just as computers are taking over the World Chess Championship, they
will eventually take over everything else, too.  It's just a matter of time.

I find the idea of a "programmer program" to be a neat idea.  Maybe it's time
has come already?

:) :) :) :) :) :) :) :) :) :) :) :)

Signed:  HAL
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

>
>>>Think of the fortress positions, easy to see for a human, not so for a computer.
>>>Are they important, well yes Smirin showed us that, but how do we evaluate it
>>>staticly?
>>
>>Someone will figure it out.
>
>I doubt it :)
>
>-S.



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