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Subject: Re: How to flag the errors:

Author: Mike S.

Date: 15:26:21 06/22/02

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On June 22, 2002 at 17:22:02, Robert Henry Durrett wrote:

>(...)

>If worse came to worst, maybe Fritz could be called upon to annotate them, but
>what about positions which are a problem for Fritz?  Really need for a GM to
>flag the errors?

To find positional mistakes, or things like missing the correct plan, you'd need
to be a strong player. OTOH, sometimes those things aren't that difficult to
spot... but it will most always be a matter of evaluation (of the human), not
100% proveable.

It's easier with cominative motifs: Just search for games, where

1. the moves contain the search information (depth/eval/time)
2. the loosing program had quick change (reduction) of it's eval within 2 or 3
moves

(2) means that probably the previous move (where the program still evaluated
good) was a mistake. Misjudgement of the opponents reply.

An example (from an experimantal game, not the normal starting position):

Crafty 18.15 (cb-native) - Fritz 7
[D]8/5kpp/5p2/R1Bbp3/1Pq2n2/4QP2/6PP/6K1 w - - 0 42
(no test position, just to show how the interesting situation emerged)
42.Ra7+  4.03/9  8  Kg8  1.50/11  7  43.Qd2 (h3)  4.04/9  8  43...Qb3 (Se2+)
1.22/10  8  44.Ra1  3.84/9  7  h6 (Sd3)  1.25/11  10  45.Rc1  3.90/9  7  Bxf3
(Lc4)  0.03/10  6  46.Rf1  1.12/9  18  Be4  0.00/10  4  47.Qd8+ (Tf2)  1.33/8  6
 47...Kh7  -0.31/10  4  48.Qd1  1.12/9  6  Qf7 (Da3)  -0.25/11  8  49.h3 (Dg4)
0.85/9  6  49...Nxg2  -0.72/11  10  50.Kh2 (Dg4)  0.45/9  8  50...f5  -1.09/10
6  51.Qe2  0.29/9  10  Nf4  -1.19/11  5  52.Qe3  0.00/10  5  Qa2+  -1.28/11  6
53.Qf2  -0.13/11  5  Qb3 (Da6)  -1.56/11  4  54.Qg3  -0.47/11  5  Qc2+ (Sd3)
-2.13/10  4  55.Qf2 (Lf2)  -0.22/10  8  55...Qd3  -2.78/11  2  56.Be3  -3.43/12
5  Ng2  -2.25/11  4  57.Bxh6  -3.40/10  5  gxh6  -2.25/9  1  58.Qa7+  -3.18/10
5  Kg6  -1.84/11  3  59.Ra1  -3.05/10  5  Bd5  -2.66/10  10  60.Ra6+  -3.14/9  5
 Kg5  -3.19/11  8  61.Qb6  -3.63/9  11  Kf4  -3.31/11  3  62.Qf2+  -3.79/10  6
Qf3  -3.53/13  8  63.Qxf3+ (Kg1)  -4.12/11  4  63...Kxf3  -4.22/12  1  64.Rf6
(Kg1)  -5.05/11  12  64...f4 (Sf4)  -4.28/12  1  65.Rxh6  -6.17/12  8  Ke2
-5.19/12  2  0-1

Here, the challenge was to see 45...Bxf3!! coming. The evaluation of 45.Rc1
+3.90 was wrong, next moves eval was +1.12 which indicates the problem, in
addition to the change of Fritz' eval (with more thinking time, Crafty will
replace the 45th move i.e. by Rf1).

Tactics are always very time- and speed related of course, more than positional
things. Also, if a certain plan can be found or not, is also time & speed
related (not only knowledge dependant).

Regards,
M.Scheidl



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