Author: Robert Henry Durrett
Date: 09:08:43 06/24/02
I am intrigued by the possibility of loading the entire chess engine program into a very large cache and then using RAM the same way we now use a Hard Drive. Whether or not that's possible would depend on the computer architecture [I believe]. If it takes about 100 times as many clock cycles to read from or write to RAM as would be required to read or write to a cache, then one might expect a hundred-fold improvement in speed. It would be like going from a 100 MHz computer to a 10 GHz computer. Do this on a computer already clocked at 1 GHz and it would be like running on a computer with 100 GHz clock rate. :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) Incidentally, I just got "a good book" on computer architecture and it is fascinating reading. It is "Computer Architecture, A Quantitative Approach, Third Edition" by John L. Hennessy and David A. Patterson. Copyright 2003. It's a nice big thick book. Will be fun reading it and working the problems. May take awhile though. It seems to address many issues relevant to [but not specifically addressing] computer chess. Bob D.
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