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Subject: Re: Mixing 0x88 and bitboards

Author: Gian-Carlo Pascutto

Date: 14:33:07 06/25/02

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On June 25, 2002 at 17:28:10, Russell Reagan wrote:

>And as for the original testing if there is a pawn on E6, don't you keep a
>64-square array anyway along with your bitboards?

IMHO That's not really bitboards any more.

>If so, is there anything that
>a classical approach can do more efficiently than a bitboard approach? Edge
>detection and attack detection seem to be two of 0x88's typical strong points,
>but I don't see how they would be faster than bitboards. Or is this a matter of
>the hardware you use? Ex. 32-bit hardware, it might be close...64-bit hardware,
>bitboards faster for everything...?

Generating non-capturing moves.

--
GCP



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