Author: Gian-Carlo Pascutto
Date: 14:33:07 06/25/02
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On June 25, 2002 at 17:28:10, Russell Reagan wrote: >And as for the original testing if there is a pawn on E6, don't you keep a >64-square array anyway along with your bitboards? IMHO That's not really bitboards any more. >If so, is there anything that >a classical approach can do more efficiently than a bitboard approach? Edge >detection and attack detection seem to be two of 0x88's typical strong points, >but I don't see how they would be faster than bitboards. Or is this a matter of >the hardware you use? Ex. 32-bit hardware, it might be close...64-bit hardware, >bitboards faster for everything...? Generating non-capturing moves. -- GCP
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