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Subject: Re: Additional rules for wmccc

Author: Robert Hyatt

Date: 17:24:30 06/25/02

Go up one level in this thread


On June 25, 2002 at 18:30:03, Uri Blass wrote:

>On June 25, 2002 at 18:12:12, Odd Gunnar Malin wrote:
>
>>On June 25, 2002 at 17:10:05, Robert Hyatt wrote:
>>
>>>On June 24, 2002 at 19:09:05, Vincent Diepeveen wrote:
>>>
>>>>On June 23, 2002 at 02:06:25, Uri Blass wrote:
>>>>
>>>>i do not know in which world you live if you guess you
>>>>can score points with black after 1.e4,f5. This is complete
>>>>nonsense of course. Also the idea you would get a draw with 1.d3,e5 with
>>>>white is complete nonsense of course. Instead of advantage you have
>>>>disadvadvantage soon. with 1.e4,f5 you score 0% of course with black.
>>>>
>>>
>>>
>>>I don't agree here.  I will be happy to search thru my game archive to find
>>>games Crafty has won vs other computers with the Latvian black side.  It isn't
>>>a horrible opening to play against a materialistic computer.  The best lines for
>>>white give the pawn back at the right time.  Computers generally won't.  Would
>>>it win more than it loses with that opening?  Unknown.  But it definitely
>>>would not lose every game.  We could run a 10 game match on ICC to see, as my
>>>book learning would provide the variety within the various Latvian lines...
>>>
>>
>>You would never get into Latvian (1.e4 e5 2.Nf3 f5) here since white play 2.exf5
>>and you can't get in e5 without fxe6.
>>But I guess if black study this he could manage something. I found even a name
>>for it, Fred.
>>If both side is out of book here I would guess it should be near 100% score for
>>white if the strength between the players isn't too big.
>>
>>Odd Gunnar
>
>You are clearly wrong here and movei betaed genesis1.06 in one of it's games
>with 1.e4 f5 with black and I believe that it also beated or drew against other
>strong opponents with this line but I am not sure at this moment and I will look
>at it's games later.
>
>It also has not bad results against other good engines and I remember now that
>it beated list with 1.e4 b5
>
>It also beated the public version by 1.e4 h5 2.Be2 e5(sacrificing a pawn for
>developement).
>
>It is possible that the result at slower time control may be different but
>I will be surprised if I see some result of near 100%.
>
>A pawn advantage does not give something near 100% in comp-comp games between
>equal opponents.
>
>Uri


Of course not, particularly if you don't wreck your position when you give up
the pawn, and your opponent tries to hold on to it indefinitely and gets tied
up doing so...



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