Author: Daniel Clausen
Date: 02:02:19 06/28/02
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On June 28, 2002 at 04:44:19, Russell Reagan wrote: >My move struct has a toMove() method (C++) and it currently has no knowledge >of the position it's being made in. So how am I supposed to be able to do this >extra checking without knowing what the rest of the position looks like? How >about adding a static pointer to my position struct and have the move struct >access the position via that? I didn't like the dependency move->board position. I introduced a class 'MovePrettyPrinter' which gets a position and a move and can pretty print it. Sargon
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