Author: Daniel Clausen
Date: 03:19:57 07/03/02
Go up one level in this thread
On July 03, 2002 at 05:50:28, Sven Reichard wrote: >On July 03, 2002 at 05:37:11, Daniel Clausen wrote: >> <snip> But for example when it comes >>to generating moves, I don't use a dynamic (or at least bounds-checking) >>move-list. I assume you do that, Sven. :) > >std::list<SmartPointer<Move> >; // :-)) > I knew it. :p I don't use the standard template library, because I didn't really like it too much last time I had a look on it. (it's more 'generic programming' than 'object-oriented programming' and some classes had too many side-effects for my taste (that is, more than zero :)) On the other hand, re-inventing a list-class is a bit silly and maybe I should have a look at it again. :) [Actually I _did_ create my own list template, and the game class uses it to store the played moves.] Sargon
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.