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Subject: Re: Design: what would your objects be?

Author: Daniel Clausen

Date: 02:00:00 07/04/02

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On July 04, 2002 at 04:39:06, Sune Fischer wrote:

>I like the idea even less, actually. Because where do you go from opening to
>middelgame? If your book is large enough you hardly need much 'opening' code,
>and in any case I think of it more as a smooth transition, and I believe the
>code should reflect that rather than be boxed into phases.

I completely agree. I only used these to illustrate that maybe you want to have
different evaluation methods. The simple dividing into seperate  game phases was
the first that popped into my mind. Sheesh, I'd be a bad teacher.. always
choosing a bad example. :)

Sargon



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