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Subject: Re: So what exactly is still missing from computer chess?

Author: Jonathan Lee

Date: 17:54:53 07/04/02

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On July 04, 2002 at 10:20:34, stuart taylor wrote:

>I'm not repeating questions with this. I'm continuing the sequence and building
>further on previous discussions and conclusions.
>  My question is, what do computer programs still lack which the top humans do
>not (lack)?
> Can we yet say that computers can come up with true masterpieces which are
>indeed worthy of deep study and of being displayed for the next 100 years as
>works of art?
> Or is there something lacking which makes it fall short of such a standard or
>worthiness?
> S.Taylor
    The question is how to get the computer nodes smaller in very complex
positions (such as a closed middlegame with a GM having a queen) at 20 or more
plies.
    My pattern recognition can be found at the CCC search archives.
    Maybe a 100 GHZ will equal (many draws) the top 100 in the world in closed
games in game in 60 minutes.
    The last 35 years in computer chess (1967 - 2002) has been monumental
change; I don't know what the remainder of the 21st century will be.
Jonathan



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