Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: The new version of Junior is significantly better

Author: Robert Hyatt

Date: 03:37:51 08/05/98

Go up one level in this thread


On August 04, 1998 at 20:32:37, blass uri wrote:

>
>On August 04, 1998 at 19:55:55, Fernando Villegas wrote:
>
>>Hi both:
>>Sorry if a miserable non programmer intervenes, but usefulnes of full width
>>search does not depend on how much nodes your machine can calculate? I presume
>>that with an ideal, infinitely fast machine, the best you can do is to calculate
>>absolutely all, no null move, no extensions, no prunning. In less than ideally
>>fast machines equation alters very much, but Deep Blue, although not infinetly
>>fast, is enough fast for being near the area of validity of that reasonning.
>>Maybe if you surpass certain threshold in speed, the old technique recover some
>>sense. In fact, DB games against K are a prooof of it.
>>Excuse me :-)
>>Fernando
>The games do not prove it because maybe deeper blue could play better
>with null moves.
>
>The idea of no extensions is not realistic because sometimes you must see
>30 plies and even 60 plies forward to go to the right decision
>and even a machine 1000 times faster than deeper blue cannot see
>30 plies in the brute force depth.
>
>Uri


I did the math a while back, and concluded that if you take DB at 200M nodes per
second, and Crafty at 200K, searching to 12 plies in a normal middlegame, that
it should reach 12+log2.5(1000) plies on DB hardware.

So yes, I'd love to see what a real null-mover could do on such hardware.

ANd one last point...  don't forget that DB is not a "no extension" program.
They do more than any of the rest of us...



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.