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Subject: Re: Checks in the Qsearch

Author: Robert Hyatt

Date: 08:39:40 07/08/02

Go up one level in this thread


On July 08, 2002 at 00:21:23, Christophe Theron wrote:

>On July 07, 2002 at 23:53:16, Robert Hyatt wrote:
>
>>On July 07, 2002 at 23:42:03, Omid David wrote:
>>
>>>On July 07, 2002 at 21:43:47, Robert Hyatt wrote:
>>>
>>>>On July 07, 2002 at 16:47:33, Omid David wrote:
>>>>
>>>>>On July 07, 2002 at 16:36:57, Robert Hyatt wrote:
>>>>>
>>>>>>On July 07, 2002 at 11:48:27, Omid David wrote:
>>>>>>
>>>>>>>On July 06, 2002 at 23:23:28, Robert Hyatt wrote:
>>>>>>>
>>>>>>>>On July 06, 2002 at 22:29:44, Omid David wrote:
>>>>>>>>
>>>>>>>>>On July 06, 2002 at 10:20:17, Robert Hyatt wrote:
>>>>>>>>>
>>>>>>>>>>On July 06, 2002 at 01:07:36, Ricardo Gibert wrote:
>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>Okay, but so what?
>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>So perhaps the idea of "forward pruning" is foreign to us as well...
>>>>>>>>>>>
>>>>>>>>>>>I see no logical difference between deciding which moves are interesting and
>>>>>>>>>>>worth looking at and deciding which moves are not interesting and not worth
>>>>>>>>>>>looking at. It looks to me like 2 sides of the same coin, so your speculation
>>>>>>>>>>>that "perhaps the idea of "forward pruning" is foreign to us as well..." does
>>>>>>>>>>>not seem to be of any consequence.
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>However, that has been _the point_ of this entire thread:  Is DB's search
>>>>>>>>>>inferior because it does lots of extensions, but no forward pruning.  I
>>>>>>>>>>simply said "no, the two can be 100% equivalent".
>>>>>>>>>
>>>>>>>>>Just a quick point: The last winner of WCCC which *didn't* use forward pruning
>>>>>>>>>was Deep Thought in 1989. Since then, forward pruning programs won all WCCC
>>>>>>>>>championships...
>>>>>>>>
>>>>>>>>
>>>>>>>>In 1992 no "supercomputer" played.  In 1995 deep thought had bad luck and lost
>>>>>>>>a game it probably wouldn't have lost had it been replayed 20 times.   No
>>>>>>>>"supercomputer" (those are the programs that likely relied more on extensions
>>>>>>>>than on forward pruning due to the hardware horsepower they had) has played
>>>>>>>>since 1995...
>>>>>>>>
>>>>>>>>I'm not sure that means a lot, however.  IE I don't think that in 1995 fritz
>>>>>>>>was a wild forward pruner either unless you include null move.  Then you
>>>>>>>>would have to include a bunch of supercomputer programs including Cray Blitz
>>>>>>>>as almost all of us used null-move...
>>>>>>>
>>>>>>>I personally consider null-move pruning a form of forward pruning, at least with
>>>>>>>R > 1. I believe Cray Blitz used R = 1 at that time, right?
>>>>>>
>>>>>>
>>>>>>I believe that at that point (1989) everybody was using null-move with R=1.
>>>>>>It is certainly a form of forward pruning, by effect.
>>>>>
>>>>>Yes, and today most programs use at least R=2... The fact is that new ideas in
>>>>>null-move pruning didn't cause this change of attitude, just programmers
>>>>>accepted taking more risks!
>>>>
>>>>
>>>>I think it is more hardware related.  Murray Campbell mentioned R=2 in the
>>>>first null-move paper I ever read.  He tested with R=1, but mentioned that
>>>>R=2 "needs to be tested".  I think R=2 at 1980's speeds would absolutely
>>>>kill micros.  It might even kill some supercomputers.  Once the raw depth
>>>>with R=2 hits 11-12 plies minimum, the errors begin to disappear and it starts
>>>>to play reasonably.  But at 5-6-7 plies, forget about it.
>>>
>>>So using a fixed R=3 seems to be possible in near future with faster hardware,
>>>doesn't it?
>>
>>
>>Very possibly.  Or perhaps going from 2~3 as I do now to 3~4 or even 4~5 for
>>all I know...  I should say that going from 2 to 3 is not a huge change.  Bruce
>>and I ran a match a few years ago with him using Ferret vs Crafty with Ferret
>>using pure R=2, and then pure R=3.  We didn't notice any particular difference
>>at that time.  It played about the same, searched about the same depth, etc...
>
>
>Increasing R is pointless after 3.
>
>Because instead of having a null move search using 5% of your time (just an
>example, I do not know the exact value), it will use only 2% or 3%.
>
>The speed increase is ridiculous, and the risks are getting huge.
>
>The only thing you can get by increasing R after that is having a percentage of
>search spent in null move close to 0. So a potential of 2% or 3% increase in
>speed.
>
>And an big potential to overlook easy combinations everywhere in the tree.
>
>That's why I believe that working on R>3 is a waste of time.
>
>
>    Christophe


You are overlooking _the_ point here.  At present, doing 12-14 ply searches,
R>3 doesn't make a lot of difference.  But in the future, when doing (say)
18 ply searches, R=4 will offer a lot more in terms of performance.  Same as
R=3 did when we got to 12-14 plies...  _then_ it might make sense to up R
once again.



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