Author: Omid David
Date: 14:58:29 07/08/02
Go up one level in this thread
On July 08, 2002 at 17:56:05, Uri Blass wrote: >On July 08, 2002 at 17:44:25, Uri Blass wrote: > >>On July 08, 2002 at 17:32:25, Omid David wrote: >> >>>On July 08, 2002 at 17:23:14, Uri Blass wrote: >>> >>>>On July 08, 2002 at 16:59:55, Omid David wrote: >>>> >>>>>On July 08, 2002 at 16:53:09, Uri Blass wrote: >>>>> >>>>>>On July 08, 2002 at 16:18:31, Omid David wrote: >>>>>> >>>>>>>It seems to me that Junior lost the game to Shredder due to an opening book >>>>>>>error, since I doubt if Junior would wander its king on d2 deliberatly... >>>>>> >>>>>>I do not think that Junior lost because of book error. >>>>>> >>>>>>I know that Junior evaluates itself as better after the opening and I believe >>>>>>that Junior has enough compensation in mobility of pieces for the fact that the >>>>>>king went to d2. >>>>>> >>>>>>I believe that Junior lost against shredder because of mistakes many moves after >>>>>>it left book. >>>>>> >>>>>>Uri >>>>> >>>>>But what made it prefer d2 to d1? >>>> >>>>After Kd1 Bc5 the move Nf2+ is a threat. >>>>After Kd2 Bc5 Nf2 is not a problem. >>> >>>After Kd1 Bc5 white can play Rf1 followed by h3 >> >>You are right >> >>Movei also does not understand the problem with Kd1 >> >>it wants to play Kd1 at depth 12 with evaluation of 0.50 for white. >> >>Maybe Junior wanted to protect the knight at c3 with the king because >>the main line of Movei is Kd1 Bd4 Rf1 Bxc3 bxc3 and 2 pawns at c2 and c3 are not >>good for white pawn structure but I still think that a king at c3 is a bigger >>problem. >> >>12 50 170379 252916839 e1d1 f2d4 h1f1 d4c3 b2c3 f8e8 h2h3 g4f6 c1e3 c8d7 e2b2 >>d7a4 d1e1 b7b6 >>12 50 172900 256523400 e1d1 f2d4 h1f1 d4c3 b2c3 f8e8 h2h3 g4f6 c1e3 c8d7 e2b2 >>d7a4 d1e1 b7b6 >> >>Uri > >Note that if white is afraid about pawn structure then it can choose Kd1 Bd4 Kc2 >Bxc3 Kxc3 based on movei's analysis > >13 40 288903 425006195 e1d1 f2d4 d1c2 d4c3 c2c3 d8e7 c3c2 g4f6 c1d2 b8a6 d2c3 >c8g4 c3e5 e7e5 f3e5 g4e2 d3e2 f6e4 > >Uri Don't waste you time with computer analysis, in such positions humans can play far better than computers ;-)
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