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Subject: Re: Anecdotal data

Author: Ricardo Gibert

Date: 01:06:14 07/10/02

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On July 10, 2002 at 03:24:52, Gian-Carlo Pascutto wrote:

>A version of my program that played crazyhouse chess used two
>hashkeys, one for the pieces in hand and one for the pieces on
>the board. Both 32 bits. Used for both evaluation caching and
>ttable.
>
>After about 1.5 years I discovered a bug that erronously
>always returned a hit regardless of the hash of the pieces
>in hand. Because in crazyhouse this totally changes kingsafety,
>it was essentially returning random evaluations each time.
>
>I fixed this. Some of the weird scores I saw were gone, but
>playing strength was basically unaffected.
>
>The reasoning is simply this. I am doing about 599 999 totally
>wrong evaluations per second. The search corrects for them.
>What are 100 hash collisions going to change?
>
>--
>GCP

That is less of an explanation than an observation. You need to explore how "The
search corrects for them" to understand what is going on.



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