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Subject: Re: O.K., programmers, what are you going to do about Eduard Nemeth?

Author: John Watson

Date: 14:05:38 07/12/02

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On July 12, 2002 at 16:44:17, Alastair Scott wrote:

>On July 12, 2002 at 14:46:06, James T. Walker wrote:
>
>>The obvious point here is that these are weaknesses in the programs.  In my
>>opinion they are valuable games which programmers should use to fix any of these
>>"weaknesses".  When you have a "2600" program losing to a 2200 player it's a
>>good idea to find out why. The bottom line will be stronger programs with fewer
>>weaknesses.
>>Jim
>
>It depends what you play chess for. I, as a 2000 player, can beat all sorts of
>programs using something akin to the 'Nemeth technique'. However, the net effect
>is that doing so does me no good because deploying it against human players
>would be utterly perverse.

But isn't that the point?  The 'Nemeth technique' may not work against humans.
If that is so, then why should it work against computers?  It seems to me that
this technique highlights a weakness in computer chess programs that should be
addressed.

[ Btw, this is my first post to this group and I'd like to take the opportunity
to thank EVERYONE here for all of your valuable advice and thoughts, indexed and
searchable thanks to the CCC search engine.  I've read many threads, some years
old, that have helped me improve my own engine. ]



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