Author: Robert Hyatt
Date: 06:55:26 07/14/02
Go up one level in this thread
On July 14, 2002 at 02:10:03, Russell Reagan wrote: >On July 14, 2002 at 02:03:46, Ricardo Gibert wrote: > >>The bottom line is, does it play ok. The actual score matters less. > >This is very true. I've often thought that it's odd that every chess engine I've >ever seen evaluates positions in basically the same way, in terms of pawns. I >have quite a few ideas for my chess program that I'm not sure how I would score. >My scores might be completely weird. I have heard of evaluation being different >in other games, where a ratio of scores is computed, and if the score approaches >0, that's good for one side, and if it approaches infinity, that's good for the >other side. Never seen anything like that in chess though. > >Russell The idea is doable. IE compute N terms, and rather than saying score = sum(scores)/N do something similar but use the square of the sums. So that one big advantage will be more important...
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