Author: Mike Byrne
Date: 17:00:48 07/16/02
Go up one level in this thread
EGTB cache memory = 20M bytes.
hash table memory = 192M bytes.
pawn hash table memory = 40M bytes.
play best book line after search.
choose from 3 best moves.
book learning disabled
result learning disabled
position learning disabled
pondering disabled.
noise level set to 500000.
search time set to 600.00.
Dual P4 Xeon 1.7 Ghz - Crafty by Bob Hyatt with what I call "Booster Extensions"
(created by me) - soon to be released - email me at mfbyrne_pa @msn.com if
you're interested - I'm in final testing phase now. I have received all your
emails.
I have so many requests - that I have decided to email everybody (that requested
modified Crafty 17.14) both the P3/P4 version and the P2/AMD version when
complete. This extension is so easy to tinker with - I'm thinking about adding
user "settings" so you can see the impact. With this position, I can get it
down to 9 seconds (w/EGTB) - but it blows up other searches (analysis below).
===================================
WITH EGTB
===================================
White(1): [D]8/8/6b1/1k6/p2K4/P7/1P6/8 b - - 0 71
Black(1): st 60
search time set to 60.00.
Black(1): go
end-game phase
time surplus 0.00 time limit 1:00 (1:00)
nss depth time score variation (1)
14 0.45 3.58 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Bb3 8. Kb1 Bf7 <HT>
14-> 0.54 3.58 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Bb3 8. Kb1 Bf7 <HT>
15 0.64 3.58 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Bb3 8. Kb1 Bf7 <HT>
(2) 15-> 0.75 3.58 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Bb3 8. Kb1 Bf7 <HT>
16 0.82 ++ 1. ... Bf7!!
(4) 16-> 1.71 3.97 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Bb3 8. Kb1 Bf7 <HT>
17 1.82 ++ 1. ... Bf7!!
(2) 17-> 2.42 4.36 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Bb3 8. Kb1 Bf7 <HT>
18 2.51 ++ 1. ... Bf7!!
18 12.90 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <HT>
18-> 13.36 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <HT>
19 14.15 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
19-> 14.86 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
20 15.29 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <HT>
(3) 20-> 15.93 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <HT>
(2) 21 16.82 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
(2) 21-> 18.04 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
22 18.87 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
(2) 22-> 20.23 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
23 22.03 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
(2) 23-> 23.71 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
24 25.26 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
(2) 24-> 27.28 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
25 29.89 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
(2) 25-> 32.98 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
26 36.04 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
(2) 26-> 38.42 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
27 44.68 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
(2) 27-> 49.92 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
28 54.14 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
(2) 28-> 56.86 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b4 axb3 <EGTB>
time=1:00 cpu=196% mat=2 n=47785701 fh=99% nps=789324
ext-> checks=1020205 recaps=3770 pawns=233891 1rep=4585 thrt:0
predicted=0 nodes=47785701 evals=499621
endgame tablebase-> probes done=61225 successful=61225
SMP-> split=6638 stop=223 data=11/64 cpu=1:58 elap=1:00
mate in 23 moves.
===================================
NO EGTB
===================================
Crafty v17.14 (2 cpus)
White(1): 8/8/6b1/1k6/p2K4/P7/1P6/8 b - - 0 71
+---+---+---+---+---+---+---+---+
8 | | | | | | | | |
+---+---+---+---+---+---+---+---+
7 | | | | | | | | |
+---+---+---+---+---+---+---+---+
6 | | | | | | | *B| |
+---+---+---+---+---+---+---+---+
5 | | *K| | | | | | |
+---+---+---+---+---+---+---+---+
4 | *P| | | K | | | | |
+---+---+---+---+---+---+---+---+
3 | P | | | | | | | |
+---+---+---+---+---+---+---+---+
2 | | P | | | | | | |
+---+---+---+---+---+---+---+---+
1 | | | | | | | | |
+---+---+---+---+---+---+---+---+
a b c d e f g h
Black(1): st 60
search time set to 60.00.
Black(1): go
end-game phase
clearing hash tables
time surplus 0.00 time limit 1:00 (1:00)
nss depth time score variation (1)
starting thread 1
13 0.37 0.00 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bb1
(2) 13-> 0.55 0.00 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bb1
14 0.61 ++ 1. ... Bb1!!
14 0.81 3.58 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bc4 4.
Kc3 Kc5 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Ba2 8. Kd1
(2) 14-> 1.09 3.58 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bc4 4.
Kc3 Kc5 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Ba2 8. Kd1
15 1.42 3.81 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bc4 4.
Kc3 Kc5 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Ba2 8. Kd1 Bc4
(2) 15-> 1.90 3.81 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bc4 4.
Kc3 Kc5 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Ba2 8. Kd1 Bc4
16 2.69 3.78 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bb3 4.
Kc3 Kc5 5. Kd3 Kd5 6. Kc3 Ke4 7. Kd2
Kd4 8. Ke2 Bc4+ 9. Kd2 Bd3
16 4.72 3.88 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kd2 Kd4 6. Kd1 Bg6 <HT>
(4) 16-> 4.72 3.88 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kd2 Kd4 6. Kd1 Bg6 <HT>
17 5.28 ++ 1. ... Bf7!!
(2) 17-> 6.95 4.27 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kd2 Kd4 6. Kd1 Bg6 <HT>
18 7.70 ++ 1. ... Bf7!!
18 8.56 5.08 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bb5 7. Kc1
Kc4 8. Kc2 Ba6 <HT>
(2) 18-> 10.28 5.08 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bb5 7. Kc1
Kc4 8. Kc2 Ba6 <HT>
19 11.17 5.08 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bb5 <HT>
(2) 19-> 13.78 5.08 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bb5 <HT>
20 17.30 5.08 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bb5 7. Kc2
Kc4 8. Kb1 Kb3 9. Kc1 Bd3 10. Kd2 Ba6
11. Kc1 Bf1 <HT>
(3) 20-> 23.76 5.08 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bd5 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bb5 7. Kc2
Kc4 8. Kb1 Kb3 9. Kc1 Bd3 10. Kd2 Ba6
11. Kc1 Bf1 <HT>
21 24.25 ++ 1. ... Bf7!!
(2) 21 38.05 5.48 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kb4 Bb3 6. Kc3 Ke3 <HT>
21-> 44.28 5.48 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kb4 Bb3 6. Kc3 Ke3 <HT>
22 46.55 ++ 1. ... Bf7!!
22 56.03 6.70 1. ... Bf7 2. Kd3 Kc5 3. Kc3 Bc4 4.
Kc2 Kd4 5. Kd2 Bd5 6. Ke1 Kd3 7. Kf2
Kc2 8. Ke3 Kxb2 <HT>
time=1:00 cpu=218% mat=2 n=83787821 fh=98% nps=1393676
ext-> checks=4353529 recaps=14104 pawns=543175 1rep=57569 thrt:34
predicted=0 nodes=83787821 evals=13499241
endgame tablebase-> probes done=0 successful=0
SMP-> split=4199 stop=220 data=9/64 cpu=2:11 elap=1:00
=============================================================================
Very Aggressive Settings that negatively impact other searches (less than 10
seconds)
==============================================================================
Crafty v17.14 (2 cpus)
White(1): 8/8/6b1/1k6/p2K4/P7/1P6/8 b - - 0 71
Black(1): go
end-game phase
clearing hash tables
time surplus 0.00 time limit 10:00 (10:00)
nss depth time score variation (1)
starting thread 1
14 2.45 3.77 1. ... Bf7 2. Kd3 Kc5 3. Kc3 Bd5 4.
Kd3 Be6 5. Kc3 Bd5 <HT>
(2) 14-> 2.98 3.77 1. ... Bf7 2. Kd3 Kc5 3. Kc3 Bd5 4.
Kd3 Be6 5. Kc3 Bd5 <HT>
15 3.68 3.86 1. ... Bf7 2. Kd3 Kc5 3. Kc3 Bc4 4.
Kc2 Kd4 5. Kb1 Bd5 6. Kc1 Be4 7. Kd2
Kc4 <HT>
(2) 15-> 4.62 3.86 1. ... Bf7 2. Kd3 Kc5 3. Kc3 Bc4 4.
Kc2 Kd4 5. Kb1 Bd5 6. Kc1 Be4 7. Kd2
Kc4 <HT>
16 4.95 ++ 1. ... Bf7!!
(2) 16-> 6.64 4.25 1. ... Bf7 2. Kd3 Kc5 3. Kc3 Bc4 4.
Kc2 Kd4 5. Kb1 Bd5 6. Kc1 Be4 7. Kd2
Kc4 <HT>
17 6.79 ++ 1. ... Bf7!!
17 9.98 Mat24 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Be6 4.
Kc3 Bc4 5. Kc2 Kd4 <HT>
17-> 11.42 Mat24 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Be6 4.
Kc3 Bc4 5. Kc2 Kd4 <HT>
18 12.84 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <HT>
18-> 14.01 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <HT>
19 15.56 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
19-> 17.22 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
20 18.97 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
20-> 20.82 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
21 23.42 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
21-> 25.50 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
22 28.82 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
22-> 31.82 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
23 36.14 Mat23 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. b3 axb3 <EGTB>
================================================================
NO EGTB - Running in the background while I'm doing other stuff
================================================================
takes about 4 minutes to see that it can queen - this can impact the search on
an SMP
machine - thus the difference from this and above
Crafty v17.14 (2 cpus)
White(1): 8/8/6b1/1k6/p2K4/P7/1P6/8 b - - 0 71
Black(1): go
end-game phase
clearing hash tables
time surplus 0.00 time limit 10:00 (10:00)
nss depth time score variation (1)
starting thread 1
13 0.38 0.00 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bb1
(2) 13-> 0.55 0.00 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bb1
14 0.61 ++ 1. ... Bb1!!
14 0.81 3.58 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bc4 4.
Kc3 Kc5 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Ba2 8. Kd1
(2) 14-> 1.09 3.58 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bc4 4.
Kc3 Kc5 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Ba2 8. Kd1
15 1.39 3.81 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bc4 4.
Kc3 Kc5 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Ba2 8. Kd1 Bc4
(2) 15-> 1.84 3.81 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bc4 4.
Kc3 Kc5 5. Kc2 Kd4 6. Kb1 Kd3 7. Kc1
Ba2 8. Kd1 Bc4
16 2.66 3.78 1. ... Bb1 2. Kc3 Ba2 3. Kd4 Bb3 4.
Kc3 Kc5 5. Kd3 Kd5 6. Kc3 Ke4 7. Kd2
Kd4 8. Ke2 Bc4+ 9. Kd2 Bd3
16 4.34 3.80 1. ... Kc6 2. Kc3 Bf7 3. Kd4 Bb3 4.
Kc3 Kc5 <HT>
16 4.88 3.98 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kd2 Kd4 <HT>
(3) 16-> 4.88 3.98 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kd2 Kd4 <HT>
(2) 17 5.44 4.37 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bf7 <HT>
(2) 17-> 6.56 4.37 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bf7 <HT>
18 6.88 4.37 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bf7 <HT>
(3) 18-> 8.63 4.37 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bf7 <HT>
(2) 19 9.20 4.44 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Be6 7. Kc2
Kc4 8. Kd2 Kb3 9. Kc1 Bf5 10. Kd2 Kxb2
(3) 19-> 11.69 4.44 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Be6 7. Kc2
Kc4 8. Kd2 Kb3 9. Kc1 Bf5 10. Kd2 Kxb2
20 12.02 ++ 1. ... Bf7!!
(2) 20 13.45 5.06 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bf7 7. Ke2
Kc4 8. Ke3 Kb3 9. Kd4 Kxb2 10. Kc5
Kxa3 11. Kb5
(2) 20-> 16.83 5.06 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bf7 7. Ke2
Kc4 8. Ke3 Kb3 9. Kd4 Kxb2 10. Kc5
Kxa3 11. Kb5
21 19.09 5.38 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bf7 7. Ke2
Kc4 8. Ke3 Kb3 9. Kd4 Kxb2 10. Kd3
Kxa3 11. Kc3 Ka2
(2) 21-> 23.56 5.38 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bf7 7. Ke2
Kc4 8. Ke3 Kb3 9. Kd4 Kxb2 10. Kd3
Kxa3 11. Kc3 Ka2
22 27.09 5.44 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bd5 7. Kc2
Kc4 8. Kd2 Kb3 9. Ke3 Kxb2 10. Kd4
Kxa3 11. Kc3 <HT>
(2) 22-> 32.72 5.44 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Bb3 4.
Kc3 Bc4 5. Kc2 Kd4 6. Kd2 Bd5 7. Kc2
Kc4 8. Kd2 Kb3 9. Ke3 Kxb2 10. Kd4
Kxa3 11. Kc3 <HT>
23 33.53 ++ 1. ... Bf7!!
23 2:56 6.08 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kb4 Bb3 6. Kc3 Ke3 <HT>
23-> 3:06 6.08 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kb4 Bb3 6. Kc3 Ke3 <HT>
24 3:08 ++ 1. ... Bf7!!
24 4:19 11.70 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kb4 Bb3 6. Kc3 Ke3 7. Kb4
Kd3 8. Kb5 Kc2 9. Kc5 Kxb2 10. Kd4
Kxa3 11. Kc3 Ka2 12. Kb4 Kb2 13. Kc5
24-> 4:32 11.70 1. ... Bf7 2. Kc3 Kc5 3. Kd3 Kd5 4.
Kc3 Ke4 5. Kb4 Bb3 6. Kc3 Ke3 7. Kb4
Kd3 8. Kb5 Kc2 9. Kc5 Kxb2 10. Kd4
Kxa3 11. Kc3 Ka2 12. Kb4 Kb2 13. Kc5
Black(0): ?
time=4:48 cpu=203% mat=2 n=391049898 fh=8% nps=1356493
ext-> checks=39605997 recaps=27762 pawns=1283220 1rep=593543
thrt:2067
predicted=0 nodes=391049898 evals=35607347
endgame tablebase-> probes done=0 successful=0
SMP-> split=7504 stop=354 data=11/64 cpu=9:46 elap=4:48
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Last modified: Thu, 15 Apr 21 08:11:13 -0700
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