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Subject: Re: North American Open 2003.

Author: Miguel A. Ballicora

Date: 09:49:04 07/17/02

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On July 17, 2002 at 05:56:52, Nicolas GUIBERT wrote:

>
>>After reading the posts of others, I think that one thing should be made clear.
>>I think you should decide what kind of tournament this is going to be, then
>>develop the rest of it around it. For example, if it was going to be a "world
>>championship", then (IMO) the goal is to determine the best engine in the world.
>>If that is your goal, I would expect longer time controls...
>
>NO NO NO
>
>If you want to try and determine the best engine, do not play at longer time
>controls !!!!!!
>
>BUT... Do play a lot more games with shorter time controls.
>
>Then you will get a more reliable result !
>
>I have never understood why computer chess competitions are so slow. For human
>players, this is understandable. For computers, it is just nonsense. I believe
>that this has to do with history. The first competitions had to be played slowly
>because the computers were terribly bad at Chess (low depths)... But that was 20
>years ago ! Computer science evolved quite a bit since then.
>
>Do you like playing random tournaments or do you really want to get an accurate
>picture of the computer chess landscape ?

We want serious chess and a Champion, not statistics. We have SSDF for that.

Miguel




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