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Subject: Re: What do you think of time control of 1 second per game for the bullet

Author: Uri Blass

Date: 07:29:23 07/19/02

Go up one level in this thread


On July 19, 2002 at 10:20:19, Uri Blass wrote:

>On July 19, 2002 at 10:06:37, pavel wrote:
>
>>On July 19, 2002 at 09:54:08, Uri Blass wrote:
>>
>>>world championship.
>>>
>>>I suggest that the rules can say that the games are
>>>played under winboard(pondering off,animation off).
>>>
>>>Every 2 programs can play 100 or even more games between
>>>them so the total number of games of every program can be
>>>at least 5000.
>>>
>>>I believe that we may get significant results
>>>by that idea.
>>>
>>>Uri
>>
>>what would the average depth be?
>
>Maybe depth 4.
>
>>what about loosing on time?
>
>Time is part of the game.
>
>I ran a match against amyan on my p800(in 1 second
>per game 60% of the games were won on time and amyan won
>30.5-9.5).
>
>In 2 second per game no game was won on time and amyan won 32-8
>
>The longest game took 93 moves and amyan blundered
>by resigning.
>
>2 seconds per game on 800 is eqvivalent to 1 second
>per game on fast hardware if the programs have no bugs
>so they can avoid losing on time.
>
>I believe that programmers who participate are going to tune
>their programs for the event so they can avoid
>losing on time at least in 90% of the cases.
>
>>IMO more than 50% of the games will lost on time.
>>Even if it's not 50%, a good percentage of games will be lost on time.
>>Than it won't really be a measurement of strength, but rather a measurement of
>>time management capability, and having a very very good book that will make most
>>of the moves for you within seconds.
>
>I do not think that a good book is important here.
>
>tactics is the most important thing and you can play
>even lines like 1.e4 h6 and win if you
>are strong at tactics
>
>Uri

I forgot to add that I used amyan 1.521 in my match
and it is possible that amya1.531 can do better.

Some more results at 1 second per game:
Movei-tscp 38.5-1.5
Movei-Ufim143 22.5-17.5

I found that some programs like Genesis or Monarch
lose on time very fast at 1 second per game but
I believe that in most cases the best programs at
standard time control can win after relatively small
change in the program.

I do not believe that some programs in the level of 2100-2200 at standard time
control can win the championship of 1 second per game
if the programmers of the top programs take the task seriously.

Uri



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