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Subject: Re: What do you think of time control of 1 second per game for the bulle

Author: Sune Fischer

Date: 11:03:24 07/19/02

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On July 19, 2002 at 13:39:32, Matthew Hull wrote:

>On July 19, 2002 at 09:54:08, Uri Blass wrote:
>
>>world championship.
>>
>>I suggest that the rules can say that the games are
>>played under winboard(pondering off,animation off).
>>
>>Every 2 programs can play 100 or even more games between
>>them so the total number of games of every program can be
>>at least 5000.
>>
>>I believe that we may get significant results
>>by that idea.
>>
>>Uri
>
>I don't suppose we would see many "evergreen" games from such a contest.  The
>quality of the chess would be quite low.  For that kind of entertainment, an
>elemetary school chess tournament might suffice.  Some might say it would be
>more interesting to watch people race their electric belt sanders.
>
>To me, the compelling attraction of computerchess is its potential to some day
>definitively define what Lasker called "the reason of chess", or at least make
>some asymtotic approach to that answer.
>
>Bullit chess is an idea seeminly calculated to suck the very life out of a game
>which is loved for its beauty and complexity.
>
>As much fun as blitz can be personally, it's not real chess in the classic
>intellectual sense.  I think computerchess can offer more than what an extreme
>bullit event proposed here can offer.
>
>Just my opinion. ;-)
>
>Regards,

No, you are right it isn't chess in the classic sense, 1 sec/G they move so fast
you have no idea who is being checkmated or what is going on :)

But, you will be surprised that something interesting can actually develop in
such games. E.g. things that are found by static eval need no search at all.

Here is a "nice" 1 sec game selfplayed by my engine, I like the opening for
white, it sort of reveals the opening code I have (no book was used) :)

1. d4 d6 2. e4 Nd7 3. Nf3 Ngf6 4. Nc3 e6 5. Bf4 Qe7 6. Bc4 c6 7. O-O a6 8.
Re1 a5 9. e5 dxe5 10. dxe5 Ng4 11. Qd6 Qd8 12. Qd4 Bc5 13. Qd2 b6 14. Bg5
Qc7 15. Nd4 a4 16. a3 b5 17. b3 bxc4 18. bxa4 h6 19. Bf4 h5 20. h3 f6 21.
exf6 Nde5 22. fxg7 Qxg7 23. hxg4 Nxg4 24. Nxe6 Bxf2+ 25. Qxf2 Qxc3 26. Qd4
Rxa4 27. Be5 Qxc2 28. Bxh8 c3 29. Nc5+ Qe4 30. Qxc3 Nf2 31. Rab1 Bh3 32. g3
Bd7 33. g4 Bxg4 34. Ra1 Nh3+ 35. Kh2 Rc4 36. Qxc4 Qxe1 37. Rxe1+ Kf8 38.
Bc3 Ng5 39. Qf4+ Nf7 40. Qb8+ Bc8 41. Qxc8+ Nd8 42. Qxd8+ Kf7 43. Qe8#
{White mates} 1-0

-S.



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