Author: stuart taylor
Date: 12:43:03 07/20/02
Go up one level in this thread
On July 19, 2002 at 11:14:13, Uri Blass wrote: >On July 19, 2002 at 10:31:09, stuart taylor wrote: > >>On July 19, 2002 at 10:24:36, stuart taylor wrote: >> >>>On July 19, 2002 at 09:54:08, Uri Blass wrote: >>> >>>>world championship. >>>> >>>>I suggest that the rules can say that the games are >>>>played under winboard(pondering off,animation off). >>>> >>>>Every 2 programs can play 100 or even more games between >>>>them so the total number of games of every program can be >>>>at least 5000. >>>> >>>>I believe that we may get significant results >>>>by that idea. >>>> >>>>Uri >>> >>>Somewhat significant, I believe. Even if humans can do something decent in Blitz >>>timing, they would not be in any way to comparable to computers if they had only >>>1 second per move. But computers can reach a good few plies in that time, and >>>play very advanced tactics. No stupid mistakes CAN be made after a whole second. >>>S.Taylor >>Sorry, I made a mistake! One second per move, I see, was never a question. That >>would be great time for anyprogram to do almost anything decent. >> But I thought that one second per game meant much more than a second, as any >>move can take UP TO a second without being counted as anything at all, and ONE >>move is allowed one-to-two seconds. That is how things used to be, I think, if >>not now also. >>S.Taylor > >Programs that are designed correctly have no problem >to play 1 second per game under winboard without losing >on time. > >Uri I meant, Doesn't one second per game allow up to .99 of a second for every single move? (as less than one whole second is not counted as anything at all). S.Taylor
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.