Author: Robert Hyatt
Date: 18:42:09 07/24/02
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On July 24, 2002 at 09:11:54, K. Burcham wrote: > > >I am curious how you look at operating systems and the chess software we use, >in relation to limitations due to hardware speed increases. > >do you think the operating systems as we know them can handle the speed >increases we will see over the next few years. I would think that there is some >sort of limitation that the current operating systems could handle when pushed >running a chess program at greater speeds. > I don't understand the question... The O/S doesn't get in the way of an engine running on fast hardware. In fact, the O/S is hardly used since a program is not doing anything but computation... So why would it be less efficient on faster hardware? >also the same for chess programs. can the chess code, the way it is written >today, function without errors at greater speed increases. what do you see is >the limitation of our chess programs when it comes to hardware speed increases? > >for example, do you think most programs of today could r A program will likely need "tuning" to run on way faster hardware... The increased depth of search might require a bit of evaluation tuning to get optimal results... >un on a compatible >operating system if tommorrow we had a hardware increase of 1000x. >in other words do you think there is a speed limitation in our chess software or >our operating systems? if you do, how close are we to this today? > >kburcham
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