Author: Robert Hyatt
Date: 17:21:33 07/25/02
Go up one level in this thread
On July 25, 2002 at 18:42:44, Sune Fischer wrote: >On July 25, 2002 at 18:01:49, Robert Hyatt wrote: >> >>So you are "out of sync" here? IE you make a move, and update the legal >>move count for your opponent immediately so that you know whether to extend >>here or not? >> >>That is a bit like my old incremental move generation. I would make a move >>and update everything so that generating moves was always trivial. The problem >>is that you make a move, update the stuff, then get a hash hit and don't >>use the updated info at all. I gave up on that and decided to just update >>exactly when it is needed... > >But how many hash hits do you get compared to the node and evaluation numbers? >I have a feeling the hash hit number is insignificant compared to the total node >count. > >-S. I get about 10-20% in the middlegame... More as the game goes on, of course. And each hash hit has the potential of avoiding a move generation if the "best move" is good enough... As I said, not a huge savings. But definitely better than nothing...
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.