Author: Eelco de Groot
Date: 12:44:33 07/30/02
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On July 30, 2002 at 06:58:30, Igor Gorelikov wrote: >A mystery needs to be unfolded > >Why some chess engines lost on time if there is a small amount of system disk >space while many others are not harmed at all? > >Something with clearing hash tables? > >Note: Windows OS are usually running a snowball (ie its swap file) within >itself to devour a system disk space (200 MB is nothing to Windows 98 for a >dinner.) > >Any hints will be appreciated. > >Regards, >Igor Gorelikov > >http://www.digichess.gr/infiniteloop/ Hello, I'm thinking out of the blue, could it be that if you have relatively large hashtables for the engine, Windows has to use its swapfile whenever the engine becomes active? Especially if you have little diskspace left there is more swapping. As this is a Windows process, the engine's clock I think maybe does not take this into account as time that should go off the engine's movetime? Maybe I don't understand the problem correctly? I think it's a programmer's question! Regards, Eelco
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