Author: Igor Gorelikov
Date: 05:13:53 07/31/02
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On July 30, 2002 at 15:44:33, Eelco de Groot wrote: >On July 30, 2002 at 06:58:30, Igor Gorelikov wrote: > >>A mystery needs to be unfolded >> >>Why some chess engines lost on time if there is a small amount of system disk >>space while many others are not harmed at all? >> >>Something with clearing hash tables? >> >>Note: Windows OS are usually running a snowball (ie its swap file) within >>itself to devour a system disk space (200 MB is nothing to Windows 98 for a >>dinner.) >> >>Any hints will be appreciated. >> >>Regards, >>Igor Gorelikov >> >>http://www.digichess.gr/infiniteloop/ > >Hello, I'm thinking out of the blue, could it be that if you have relatively >large hashtables for the engine, Windows has to use its swapfile whenever the >engine becomes active? Especially if you have little diskspace left there is >more swapping. As this is a Windows process, the engine's clock I think maybe >does not take this into account as time that should go off the engine's >movetime? Maybe I don't understand the problem correctly? I think it's a >programmer's question! > >Regards, >Eelco Thanks for your comments. I think too "it's a programmer's question". Regards, Igor
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