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Subject: Re: Strange GM mistakes

Author: Rolf Tueschen

Date: 14:55:36 07/31/02

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On July 31, 2002 at 17:13:07, Sune Larsson wrote:

>On July 31, 2002 at 16:43:36, Rolf Tueschen wrote:
>
>>On July 31, 2002 at 16:19:27, Sune Larsson wrote:
>>
>>>I won't dive into the discussion whether top programs have
>>>GM strange or not. We all know that GM:s make tactical mistakes,
>>>suffer heavily from severe time pressure, sometimes lose concentration,
>>>are influenced by their feelings/moods etc. Almost unexplainable mistakes
>>>also happen. Like in the game below.
>>
>>This is not unexplainable.
>>
>>>
>>>
>>> [D]r2r4/pp3pk1/4bp2/7R/8/5B2/PP3PPP/5RK1 b - - 0 26
>>>
>>>
>>> This is from the game IM Berg - GM Timman, Malmö 2002.
>>> Move 26 and no time pressure. Here Timman played 26.-Rab8??
>>> His chess knowledge is far beyond playing such a move in this
>>> position. With the natural 26.-Rd2 black would have saved the draw.
>>> Activity is vital - activity in rook endings is super vital. Black is
>>> under pressure and must create counter chances. Of course Timman knows
>>> this and more - so why really did 26.-Rab8?? happen? Not so much tactics
>>> here either.
>>
>>As we know human chess is _more_ than just playing the results of optimal
>>calculations. Often chess is based with priority on psychological factors. This
>>might here be the case. Timman could try to reveil the reasons. How about this.
>>Just speculating. Timman was bluffing. He's a much more experienced player. But
>>Berg just played on undisturbed. We should have many more informations to come
>>nearer to the truth.
>
>
>
>   No, I cannot see any trace of a bluff from Timman's side. I see only
>   a gross mistake, easily refuted by 27.Ra5. 26.-Rab8?? is a very passive
>   move and doesn't set any traps for white. It just gives away the initiative.
>   Only Timman knows why he played Rab8. After the game he didn't want to
>   analyse, but left the board quickly with the remark: "This should have
>   been a draw." To me it feels like Timman somehow lost his concentration
>   and was out of chess. Mixed up his possible coming moves or whatever.
>
>
>
>
>
>>
>>But the point is for computerchess. Do you think that human players - if they
>>had begun to research machine chess - would play the optimal moves from the view
>>of human chess or moves that would cause confusion for the machine? Know what I
>>mean? That would be real anti computerchess.
>
>
>
>  I think it's a question of motivation from the human point of view.
>  If programs would participate in normal tournaments, playing for price
>  money, human players would naturally prepare accordingly. Which means
>  playing against known computer weaknesses.

Exactly. If, only if, computerchess is forced by the rules to create identities
of at least a minimum time period. But I agree, even then, human players would
succeed, if [again] the recompensation is high enough. That was surely not the
case individually in Argentina actually. There the community got the
recompensation just by allowing machine participation.

Rolf Tueschen


>
>
>  Sune
>
>
>
>
>
>>
>>Rolf Tueschen
>>
>>
>>>Fritz7 immediately chooses 26.-Rd2 with +0.47 for white.
>>> After 26.-Rab8 Fritz shows +1.34. The whole game below.
>>>
>>>
>>>[Event "Sigeman & Co Malmo SWE"]
>>>[Site "Malmo SWE"]
>>>[Date "2002.06.07"]
>>>[Round "2"]
>>>[White "Berg, E."]
>>>[Black "Timman, J."]
>>>[Result "1-0"]
>>>[ECO "B03"]
>>>[WhiteElo "2514"]
>>>[BlackElo "2616"]
>>>[PlyCount "79"]
>>>[EventDate "2002.06.09"]
>>>[Source "Mark Crowther"]
>>>[SourceDate "2002.06.10"]
>>>
>>>1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. c4 Nb6 5. exd6 exd6 6. Nc3 Be7 7. Qf3 c5 8.
>>>dxc5 dxc5 9. Be3 Nc6 10. Rd1 Nd4 11. Bxd4 cxd4 12. Nge2 O-O 13. Nxd4 Bf6 14.
>>>Ndb5 Qe7+ 15. Be2 Nxc4 16. Nd5 Qe5 17. Nxf6+ gxf6 18. O-O Qxb5 19. Rd4 Qe5 20.
>>>Rxc4 Be6 21. Rh4 Rfd8 22. Bd3 Qg5 23. Bxh7+ Kg7 24. Rh5 Qg4 25. Be4 Qxf3 26.
>>>Bxf3 Rab8 27. Ra5 a6 28. b3 Rd2 29. h3 Bc8 30. Rd5 Rxa2 31. Rd8 Rc2 32. Re1 a5
>>>33. Ree8 f5 34. Bd5 Be6 35. Rxb8 Bxd5 36. Re5 Rc5 37. Kh2 Kf6 38. f4 Rb5 39.
>>>Rd8 Bc6 40. Rd6+ 1-0
>>>
>>>Sune



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