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Subject: Re: difference clones and "tweaked engines" (Matrix)

Author: Nolan Denson

Date: 14:21:06 08/03/02

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My reason for calling Matrix a Clone.

My first thought were .... I didn't what to call it crafty while i was changing
the code...

1. I don't really know what I am doing and some of the changes i make are
really, really bad ... So i can see it now ... Wow i just played Crafty and it
plays very very poorly ... Then they start sending, posting and showing games of
how poorly crafty played ... Then i feel that takes away from Dr Hyatts Great
work ... So by calling somethinge else it if plays poorly  .. No one cares.  But
if it plays good ... they start to care and in the post i do here ... I then
make sure Dr Hyatt gets all the credit .. I let everyone know that its a Crafty
Clone.  For instance my Matrix (Crafty Clone had so much changed) check out the
following.

Matrix the Crafty Clone ... (What i added)

1. It started out as Crafty 18.15,

2. I then added the eval of 17.14,

3. I added the sing.c file which i was hoping it would add singular extension
(still not sure if its turned on or not) but i think it is.
4. I changed the data.c file
5. Changed piece eval
6. Added other singular extension files searche.c, searchb.c and hashb.c (those
are not found in the regular crafty.(Thanks to Dan and Vincent)
7. Added Booster Controls ( Thanks to Mike Byrne)

Sometimes i make a change and go online and it plays super poorly .. but i log
off comeback based on what i think it needs ... and maybe I will get lucky one
day :)



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