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Subject: Re: difference clones and "tweaked engines" (Matrix)

Author: Chessfun

Date: 16:00:46 08/03/02

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On August 03, 2002 at 17:21:06, Nolan Denson wrote:

>My reason for calling Matrix a Clone.
>
>My first thought were .... I didn't what to call it crafty while i was changing
>the code...
>
>1. I don't really know what I am doing and some of the changes i make are
>really, really bad ... So i can see it now ... Wow i just played Crafty and it
>plays very very poorly ... Then they start sending, posting and showing games of
>how poorly crafty played ... Then i feel that takes away from Dr Hyatts Great
>work ... So by calling somethinge else it if plays poorly  .. No one cares.  But
>if it plays good ... they start to care and in the post i do here ... I then
>make sure Dr Hyatt gets all the credit .. I let everyone know that its a Crafty
>Clone.  For instance my Matrix (Crafty Clone had so much changed) check out the
>following.
>
>Matrix the Crafty Clone ... (What i added)
>
>1. It started out as Crafty 18.15,
>
>2. I then added the eval of 17.14,
>
>3. I added the sing.c file which i was hoping it would add singular extension
>(still not sure if its turned on or not) but i think it is.
>4. I changed the data.c file
>5. Changed piece eval
>6. Added other singular extension files searche.c, searchb.c and hashb.c (those
>are not found in the regular crafty.(Thanks to Dan and Vincent)
>7. Added Booster Controls ( Thanks to Mike Byrne)
>
>Sometimes i make a change and go online and it plays super poorly .. but i log
>off comeback based on what i think it needs ... and maybe I will get lucky one
>day :)

Interesting and fair post.

One question did you ask and receive permission from Dr. Hyatt? is it even
required (I haven't checked Crafty files to know)

Thanks.



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