Author: maria clara benedicto
Date: 07:23:33 08/04/02
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Dear Nolan Denson, Mike Byrne, Hello! for me, i believe you are doing chess improvement with your Matrix. just like mike byrne. changing Crafty to make chess more fun.interesting. (i am sure you always acknowledge crafty author is Dr. R Hyatt.) for me, i see no difference. if goal of person change/revise existing chess engine is make chess more fun/interesting, does it matter clone? tweaked engine? smile....... regards maria On August 03, 2002 at 17:21:06, Nolan Denson wrote: >My reason for calling Matrix a Clone. > >My first thought were .... I didn't what to call it crafty while i was changing >the code... > >1. I don't really know what I am doing and some of the changes i make are >really, really bad ... So i can see it now ... Wow i just played Crafty and it >plays very very poorly ... Then they start sending, posting and showing games of >how poorly crafty played ... Then i feel that takes away from Dr Hyatts Great >work ... So by calling somethinge else it if plays poorly .. No one cares. But >if it plays good ... they start to care and in the post i do here ... I then >make sure Dr Hyatt gets all the credit .. I let everyone know that its a Crafty >Clone. For instance my Matrix (Crafty Clone had so much changed) check out the >following. > >Matrix the Crafty Clone ... (What i added) > >1. It started out as Crafty 18.15, > >2. I then added the eval of 17.14, > >3. I added the sing.c file which i was hoping it would add singular extension >(still not sure if its turned on or not) but i think it is. >4. I changed the data.c file >5. Changed piece eval >6. Added other singular extension files searche.c, searchb.c and hashb.c (those >are not found in the regular crafty.(Thanks to Dan and Vincent) >7. Added Booster Controls ( Thanks to Mike Byrne) > >Sometimes i make a change and go online and it plays super poorly .. but i log >off comeback based on what i think it needs ... and maybe I will get lucky one >day :)
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