Author: Otello Gnaramori
Date: 06:36:02 08/05/02
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See the following link , with commentary to the article by Chessbase Staff: http://www.chessbase.com/newsdetail.asp?newsid=450 an excerpt: Today's computers do not try to mimic the processes of the human mind. They always do "brute force computation". At the same time they may display behavior which is practically indistinguishable from human activity that is driven by "learning, decision-making, strategic thinking, knowledge representation, pattern recognition and intuition". Prime examples are Fritz, Junior, Shredder, Hiarcs, Tiger and other members of that crowd. (...) The developers have explored the possibility of human decision making, pattern recognition and intuition, only to come up with a traditional brute force program in the end, one which only crunches numbers but at the same time displays behavior that in humans requires pattern recognition and intuition. w.b.r. Otello
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