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Subject: I am still playing don't stop the match ... Aristarch

Author: Ferdinand S. Mosca

Date: 15:34:16 08/07/02


I have tested the new Aristarch 4.4 of Stefan Zizproth against the world
champion Junior 7 at 2hr/40moves+1hr/20moves+30min. Aristarch seemed to have
the best time allocation based from a position. Like thinking long in an unclear
position or something that needs time to get an upper hand. Easy moves are too
easy too for this engine, it has a relatively high searched depth in the middle
than in the endgame (maybe i got lost on the parameters, i did not use the
default one), Junior has a high searched depth but Aristarch is right  behind
there. This engine likes to attack the king. Here's some positions with unusual
double digit time allocation in minutes.
------------------------------------------------------------
Junior 7 - Aristarch 4.4
24... a6 (-0.10/15 17.50)
[D]5rk1/p1q2ppp/2r3n1/3p4/Q2Bn3/P5P1/5PBP/1R1R2K1 b - - 0 23
------------------------------------------------------------
Junior 7 - Aristarch 4.4
32... Qd7 (0.11/16 18:13)
[D]3q2k1/6pp/p3np2/8/4r2P/PQ4P1/5P2/BR4K1 b - h3 0 31
------------------------------------------------------------
Junior 7 - Aristarch 4.4
35... Re2 (0.09/15 10:07)
[D]Q2n2k1/6pp/p4p2/8/4r2P/P2q2P1/5P2/B1R3K1 b - - 0 34
------------------------------------------------------------
Can't see Junior thinking long like this (double digit), well the game is played
where a player can talk to arbiter at opponent's turn to move, under AMD Athlon
xp 1600+, that one game was drawn in a rook and pawn ending at move 60.

Regards
Dinan



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